wrote:
Hi,
What kind of error code you have from WVR_Init_S?
Normally it should be SIM_InitError_None.
Hi Tony,
I'm keep get the error as below, what's wrong with my SDK settings?
WVR_Init_S failed System.DllNotFoundException: WaveVR_Simulator at (wrapper managed-to-native) WaveVR_Utils:WVR_SetPrintCallback_S (WaveVR_Utils/debugcallback) at WaveVR..ctor () [0x000ae] in /Users/shanghuang/Workspace/WVR_05/Assets/WaveVR/Scripts/WaveVR.cs:134 UnityEngine.Debug:Log(Object)WaveVR:.ctor() (at Assets/WaveVR/Scripts/WaveVR.cs:149)WaveVR:get_Instance() (at Assets/WaveVR/Scripts/WaveVR.cs:33)WaveVR_Render:Awake() (at Assets/WaveVR/Scripts/WaveVR_Render.cs:410)