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Showmin_Wang

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  1. Hi group, I was trying to attach Vive 3DSP Audio Geometric Occlusion script to on the scene that contains a wall in non-convex shape. Please see the orange frames in the figure: So far I used 3 occlusion script with different sizes and positions to comprise the wall by choosing "box" occlusion engine. Is there any better way to achieve it?
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