Alright, Read back over the Docs and I updated SteamVR to the latest version which does NOT work with the current version of ViveSR. Created a new project, ran it and it runs!
Ill add a log file as well, but this error seems to happen whenever I try to initialize the front camera. When I use the SteamVR api, I do not encounter any errors when using it to call the front camera.
Hey Schnaaki,
Im running a Titan V and having the same problem running the sample in Unity as well. Unity hangs with no errors, and the RAM quickly fills like there is a major data leak. Have you made any progress?