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Everything posted by VIVE_chengnay
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Hi @Virtus, Have you tried below method?
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Hi @Virtus, Have you tried Vive Business Streaming?
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Hi @unko, Could you fix this error? 04-25 21:04:21.279 4592 4623 E Unity : NotSupportedException: Encoding 932 data could not be found. Make sure you have correct international codeset assembly installed and enabled. 04-25 21:04:21.279 4592 4623 E Unity : at System.Text.Encoding.GetEncoding (System.Int32 codepage) [0x00000] in <00000000000000000000000000000000>:0 04-25 21:04:21.279 4592 4623 E Unity : at Wave.Essence.Eye.WaveMain.Start () [0x00000] in <00000000000000000000000000000000>:0 There should be some problem with the method you use for StreamWriter. I searched online, and I found out that you might need FileStream before using StreamWriter? Both logs, internal and external, show "Storage permission granted!". After you resolved above issue, please check below error, 04-25 21:04:21.283 4592 4623 E Unity : NullReferenceException: Object reference not set to an instance of an object. 04-25 21:04:21.283 4592 4623 E Unity : at Wave.Essence.Eye.WaveMain.SaveData (System.String a, System.String b, System.String c, System.String d, System.String e, System.String f, System.String g, System.String h, System.String i, System.String j, System.String k, System.String l, System.String m, System.String n, System.String o, System.String p) [0x00000] in <00000000000000000000000000000000>:0 04-25 21:04:21.283 4592 4623 E Unity : at Wave.Essence.Eye.WaveMain.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0
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[vive elite unity wave sdk ] How do I save eye tracking data in csv?
VIVE_chengnay replied to unko's topic in VIVE XR Elite
Hi @unko, Yes, once you allowed the permission, it will only poop once. Unless you uninstall your app and reinstall, then it will popup again. -
[Tutorial] OpenXR PC VR : How to use VIVE Tracker
VIVE_chengnay replied to Vivi Wu's topic in VIVE OpenXR
Hi @mbennett, We are still clarifying issues with Steam. Could you also post this issue to Steam forum? Thanks! -
Floating off the floor in the Focus Plus's VR App
VIVE_chengnay replied to T1786's topic in VIVE Input Utility
Hi @T1786, For Focus Plus device, I suggest to use a custom height to resolve your issue. Please refer to Teleport example scene. -
vive input utility Teleport via DPadUpTouch
VIVE_chengnay replied to Veyond_Jimmy's topic in VIVE Input Utility
Hi @Veyond_Jimmy, Sorry that I miss this topic. Is your problem resolved? -
Unity Crash with Vive Streamin Hub installed
VIVE_chengnay replied to Tibor's topic in Developer Support
Hi @Tibor, Could you provide some screenshots to clarify your questions? Maybe screenshots regarding your current setup environment(Settings, Plugins's version) will be helpful too. I am not quite sure what do you mean by below statement. Is it error message show in console? -
Currently, there is another method is to use VBS. But, your project will need to switch to PC platform and use SteamVR Unity Plugin for development. Tips for cross-platform project, you can install Vive Input Utility. https://github.com/ViveSoftware/ViveInputUtility-Unity Using the same API to get data information. You can easily switch plugins without changing your C# code. Note: If you did install the apk from Direct Preview, please reinstall VBS app.
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For now, you might need to build apk and debug in VR. You can print debug information in VR.
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Hi @fate.hua, Currently, Direct Preview does not support Ultimate tracker for now. Support Ultimate tracker is in our roadmap.
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Unity APK Build Shows Up as 2D App on XR Elite
VIVE_chengnay replied to blongo's topic in Developer Support
Hi @blongo, What other plugins have you installed in your project? Which Unity version did you use? -
Unity Crash with Vive Streamin Hub installed
VIVE_chengnay replied to Tibor's topic in Developer Support
Hi @Tibor, If your Unity project calls ViveStreaming service, please ensure you destroy or terminate the service before stopping your app. You can also share your script to me for further investigation. -
Unity APK Build Shows Up as 2D App on XR Elite
VIVE_chengnay replied to blongo's topic in Developer Support
Hi @blongo, You are required to install Wave XR Plugin to run your app as 3D. Could you download the latest plugin from GitHub and try again? https://github.com/ViveSoftware/VIVE-Wave/releases/tag/versions%2F5.6.0-r.10.2 If you get any compile error, please provide your error message to me.