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Everything posted by VIVE_chengnay
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Hi @yowji, Please provide the log for further investigation. adb logcat > xxx.txt Capture before you launch app until it crashes and return to Launcher. Thanks!
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Hi @yowji, Which version are you using for your project? What is the error log when you launch your app on Focus 3 device?
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Hi @1099, ViveInput.GetPress or ViveInput.GetPressEx can work for all supported controller types. Why you said it only works for Vive controller? Is there any issue? Please let us know.
- 5 replies
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- viu
- vive input utility
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Hi @1099, Could you explain more on what actually you need? You can also use the method from Unity, just it is different when using VIU.
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- viu
- vive input utility
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Hi @1099, Using VIU, you can use below method to get button input. ViveInput.GetPress(HandRole.RightHand, ControllerButton.Menu) or ViveInput.GetPressEx(ControllerRole.RightHand, ControllerButton.Menu)
- 5 replies
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- viu
- vive input utility
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No particles in single pass mode Focus 3 in Unity 2021 and 2022
VIVE_chengnay replied to ashum's topic in VIVE Wave SDK
Hi @ashum, In 2019.4, which SDK version did you use? Is the project settings the same when upgrading to Unity 2021.3? -
How to enable and disable menu button with the simulator?
VIVE_chengnay replied to 1099's topic in VIVE Input Utility
Hi @laurafinn, Please try this script. -
How to enable and disable menu button with the simulator?
VIVE_chengnay replied to 1099's topic in VIVE Input Utility
Hi @1099, After revised your script, I got it working with below solution, public GameObject cube; private void OnEnable() { ViveInput.AddListenerEx(HandRole.RightHand, ControllerButton.Menu, ButtonEventType.Down, menuButton); } private void OnDisable() { ViveInput.RemoveListenerEx(HandRole.RightHand, ControllerButton.Menu, ButtonEventType.Down, menuButton); } private void menuButton() { cube.SetActive(!cube.activeSelf); } If you still have issue, please let me know, thanks! -
ViveInputVirtualButton component issue
VIVE_chengnay replied to Veyond_Jimmy's topic in VIVE Input Utility
Hi @Veyond_Jimmy, Could you try pushing joystick up and pressed? I think DPadUp is not just pushing joystick up without pressing the joystick. You can try using DPadUpTouch, see if it can trigger without pressing the joystick. -
Hi @jokke, After checking with my Colleague, he said you can do the following method, VivePoseTracker poseTracker = go.GetComponent<VivePoseTracker>();poseTracker.viveRole.SetEx<TrackerRole>(TrackerRole.Tracker1); Hope this helps, feel free to ask questions if you have any.
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Hi @jokke, I will check with my colleague whether it is possible to modify ViveRole property. Could you add the prefabs to the scene and set active to false? When you need it, enable them by using script.
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Hi @jokke, Could you check this out to see if this is ok for your case?
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Vive Focus 3 will not work with Wave Open XR for Android
VIVE_chengnay replied to taa11's topic in VIVE OpenXR
Hi @seb87, I assume there might be some errors in other scripts. Do you mind remove VIU and let the Unity to compile without errors? -
Vive Focus 3 will not work with Wave Open XR for Android
VIVE_chengnay replied to taa11's topic in VIVE OpenXR
Hi @seb87, Could you copy the Scripting Define Symbols in Edit>Project Settings>Player>Android tab on the right side and show it to me? If you can fix that compile error coming from VIU, please do so. -
Vive Focus 3 will not work with Wave Open XR for Android
VIVE_chengnay replied to taa11's topic in VIVE OpenXR
Hi @seb87, Could you share the project to me for further investigation? I don't think VIVE OpenXR Plugin - Android can seamlessly switch from VIVE OPENXR Plugin - Windows. Any error shows in your Unity Editor console? -
Vive Focus 3 will not work with Wave Open XR for Android
VIVE_chengnay replied to taa11's topic in VIVE OpenXR
Hi @taa11, Is the above solution works on your side? -
Vive Focus 3 will not work with Wave Open XR for Android
VIVE_chengnay replied to taa11's topic in VIVE OpenXR
Hi @taa11, I found the problem and you just need to change as follows, Let me know if you still have issue. NOTE: It is under Windows settings tab, not Android. -
Vive Focus 3 will not work with Wave Open XR for Android
VIVE_chengnay replied to taa11's topic in VIVE OpenXR
Hi @taa11, That tutorial didn't mention it is for running on VBS. I will check your project and get back to you ASAP. -
Vive Focus 3 will not work with Wave Open XR for Android
VIVE_chengnay replied to taa11's topic in VIVE OpenXR
Hi @taa11, Could you share those posted tutorials that you found? Are you able to share your project for us to check too?