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BlakeStoneVR

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  1. Hi Steve, One of our users has created a custom binding that works for the Cosmos in our game (now published to the workshop) and I was wondering if we are able to publish his binding as the default Cosmos controls for our game? And also, how would he go about finding the .json file with that binding? Thanks, Blake
  2. Hi there, I'm one of the developers of Shadow Legend VR and it seems that Cosmos users can't play our title due to controllers not tracking. Is this something that we are able to fix on our end or will HTC being developing a patch for this issue? It seems that all games developed in Unity are not supported at the moment? Thanks for your help, Blake
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