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UPSImmersiveLab

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  1. Any update on this for the Vive Focus Plus? Looking to implement hand tracking on Focus for VR classroom app. Not able to get the current version to build for Wave SDK... assume it has not been implemented in release? Unity2018-2019 neither want to work on build to Android? @zzy
  2. Having to switch between Kiosk mode and regular mode to screen cast is silly in my opinion. We have the Focus in the field with sales people and I have concerns about non-technicals doing this. My sales people are lazy... they will just keep it in regular mode.
  3. 6DoF is now out... I am currently using the latest SDK and I am having issues with it distancing it self from the Focus View... feels further then normal (scaling issue?). I am currently using a simple short ray/laser and trigger event to parent the object to the controller. I would like to see something a little more realistic for throwing, etc. Has the SteamVR/XR code been updated to support Focus Plus?
  4. We just started a project in Febuary after updating all software and devices. We are noticing both motion controllers are green and we see them for a few seconds and then the one motion controller trails off and can not be seen. We have not changed the position of the sensors since we first put in our installation (dec 2017). We had no issues in the past but are seeing this happen after the current firmware updates. Is it possible to force a firmware reinstall on the motion controllers? Please note, we are seeing this after the update on both Motion controllers in our lab, VIVE Pro and VIVE motion controllers. Did anything change on sensors specs? Steps to see the issue we can use to recreate it: 1- update firmware on all devices 2- repair if they do not appear to auto pair 3- open SteamVR 4- wave arms around with motion controllers... 5- See one of the motion controllers (typically the second one to pair) trail off into the void of Steam VR Dashboard. 6- when you press the button to turn off the controller you get the tooltip steam icon popup right in front of you instead of in relation to the position of the motion controller and you can not select Turn off the Controller because the ray is not detected nore the proper position of the motoncontroller. I will post another comment with a video later this am.
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