Vive-SRWorks-0.8.0.2-Unity-Plugin still crash when restart. My environment: Win10, SteamVR beat 1.3.22
This is output_log.txt
Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor: NVIDIA
VRAM: 8088 MB
Driver: 25.21.14.1722
Begin MonoManager ReloadAssembly
Platform assembly: D:\VRDrive\test\test_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\VRDrive\test\test_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\VRDrive\test\test_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\VRDrive\test\test_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\VRDrive\test\test_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\VRDrive\test\test_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\VRDrive\test\test_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\VRDrive\test\test_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\VRDrive\test\test_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading D:\VRDrive\test\test_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: D:\VRDrive\test\test_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\VRDrive\test\test_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in 0.258 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
OpenVR initialized!
(Filename: Line: 584)
[VRDevice] Successfully created device OpenVR.
UnloadTime: 32.795300 ms
Setting up 2 worker threads for Enlighten.
Thread -> id: 4868 -> priority: 1
Thread -> id: 3d88 -> priority: 1
[ViveSR][Warning] Disable DepthModule, ReconstructionModule, EnableAIModule
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ViveSR] Initial Framework : 0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ViveSR] Start Framework : 0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ViveSR] Stop Framework
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Crash!!!
SymInit: Symbol-SearchPath: '.', symOptions: 534, UserName: 'linxi'
OS-Version: 10.0.17763 () 0x100-0x1
D:\VRDrive\test\test.exe:test.exe (00007FF6B00D0000), size: 24162304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2017.1.0.9747
...
...
========== OUTPUTING STACK TRACE ==================
0x00007FFEBD904989 (ViveSR_SystemMonitor) GraphicsCardMonitor::GetMemoryUsage
0x00007FFEBD904D71 (ViveSR_SystemMonitor) GraphicsCardMonitor::GetGPUVendor
ERROR: SymGetSymFromAddr64, GetLastError: '试图访问无效的地址。
' (Address: 00007FFEBD904599)
0x00007FFEBD904599 (ViveSR_SystemMonitor)
0x00007FFEC43E1FFA (ucrtbase) o_exp
0x00007FFEC4A381F4 (KERNEL32) BaseThreadInitThunk
0x00007FFEC76AA251 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
**** Crash! ****