Hi all,
I am very new to unity as well as Vive Wave SDL.
To understand about the controller I am trying to play a sample after importing wvr_unity_sdk.unitypackage && wvr_unity_samples.unitypackage/ sample: ControllerInputMode_Test.
In Unity, when I click "play", nothing happened but
In the log I got this message
1.
WVR_WaveVR WaveVR() initialize simulator failed, WVR_Quit_S()
UnityEngine.Debug:LogError(Object)
WaveVR_Log.Log:e(String, String, Boolean) (at Assets/WaveVR/Scripts/WaveVR_Log.cs:66)
WaveVR:PrintErrorLog(String) (at Assets/WaveVR/Scripts/WaveVR.cs:44)
WaveVR:.ctor() (at Assets/WaveVR/Scripts/WaveVR.cs:192)
WaveVR:get_Instance() (at Assets/WaveVR/Scripts/WaveVR.cs:53)
Device:get_connected() (at Assets/WaveVR/Scripts/WaveVR_Controller.cs:258)
WaveVR_ButtonList:Update() (at Assets/WaveVR/Scripts/WaveVR_ButtonList.cs:71)
2.
NullReferenceException: Object reference not set to an instance of an object
WaveVR_Controller+Device.get_connected () (at Assets/WaveVR/Scripts/WaveVR_Controller.cs:258)
WaveVR_ButtonList.Update () (at Assets/WaveVR/Scripts/WaveVR_ButtonList.cs:71)
Could you please kindly give me some advices? Thank you!