I imported SteamVR Plugin, Vive Hand Tracking SDK, and Vive Input Utility from the following URL into an empty project I created in Unity Editor 2020.3.22f1.
When I added the hand tracking function and Vive Pose Tracker component in the same scene, the Unity Editor will crash when entering Play Mode.
Please let me know if there is a way to run hand tracking and Vive Pose Tracker in the same scene
Editor used
Unity Editor 2020.3.22f1
SDK used
Vive Hand Tracking SDK 1.0.0: https://hub.vive.com/storage/tracking/unity/setup.html
SteamVR Plugin 2.7.3 (sdk 1.14.15) : https://assetstore.unity.com/packages/tools/integration/steamvr-plugin-32647
Vive Input Utility 1.13.4: https://assetstore.unity.com/packages/tools/integration/vive-input-utility-64219
Operation procedure
Connect the VIVE Pro and launch SteamVR from Steam.
Create an empty project in Unity Editor 2020.3.19f1.
Import SteamVR Plugin 2.7.3.
Import Vive Input Utility 1.13.4.
Import Vive Hand Tracking SDK 1.0.0.
Follow the instructions in the window to complete the settings.
Add a game object with the Vive Pose Tracker component to any scene.
Set the Vive Role of Vive Pose Tracker component TrackerRole, Trakcer1
Open the scene with Vive Pose Tracker and enter Play Mode.
Expected result
Play the project
Actual results
Unity Editor crashes a few seconds after entering Play Mode.
PC specs.
OS : Windows 10 Pro 64-bit (10.0, Build 19043.1288)
CPU : Intel(R) Core(TM) i9-9900KF CPU
Memory : 64GB RAM
GPU : NVIDIA GeForce GTX 3070