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Quaker

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  1. Could you share your MSAA errors? About the performance problem, could you show us your screenshot, or provide your APK with development build if possible. We had met an huge FPS drop problem of Unity since 2020. When looking at the trees of terrain, the FPS will drop very serious. It's because Unity changed tree's shader to a complex one in Unity 2020. This shader will consume bandwidth of mobile GPU. Could you check if you meet the same problem. I don't know if Unity's latest version will fix it. About the version support, we support Unity 2019 and 2020 LTS version and will plan to support 2021 LTS in 2022.
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