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mariabella devin

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  1. Motion capture uses motion-tracking cameras to capture the movement of an actor or object wearing motion tracking markers. The data is sent to a computer equipped with motion capture software, like Cortex. Cortex takes the motion capture data and creates a virtual skeleton that moves with the actor in real-time. As the actor performs, the director and the production team can see watch a preliminary animated version of the actor’s performance. Once the desired performance has been achieved, the character can be animated over the skeleton in post-production or real-time. Our motion capture technology offers a perfect solution for video games and movies. Cortex has a unique identification process that allows it to capture even the most subtle movements. Physical interactions, like weight or exchange of forces, can be captured with low-latency results. This allows them to be rendered in a physically accurate way. Our mocap software also features integrated, industry-exclusive solvers that allow easy, one-step retargeting and skeleton creation. Additionally, Cortex is compatible with Maya, MotionBuilder, Unity, and Unreal game engines.
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