We have multiple parts of our project we wish to change depending on the device being used, e.g. we are manually doing controller models and also we have some tutorials we wish to change.
Currently using "VRModule.onActiveModuleChanged" nad "VRModuleActiveEnum" or even "XRSettings.loadedDeviceName" in Unity we can tell between the Oculus Quest and the Vive Focus 3, however, it would be nice to know what the intended way for telling which device being used is as we need to support Quest 1 & 2 and also Focus 3 and Plus.
Thanks,
Simone