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jjoyner

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  1. I'm running into an issue where I'm trying to run the ViveSR_Sample scene in Unity and my headset is only displaying a white screen. Any help to resolve this issue is greatly appreciated.
  2. The sample scene does work. I wear the headset while performing testing. I am using a Vive Pro.
  3. I am trying to use the most recent SRWorks and Hand Tracking SDKs together, but have had no luck getting the hands to appear. I followed the steps posted by ZZY and this unfortunately did not work. Is there a new step that needs to be performed with the most recent SDKs? SRWorks SDK: 0.9.7.1 Hand Tracking SDK: 0.9.4 @zzy
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