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  1. Thank you for the prompt reply!! After downgrading to 1.0.1, I get the following error (even after starting a new unity project): Library\PackageCache\com.htc.upm.wave.xrsdk@1.0.1\Editor\WaveXRPlayerSettingsConfigDialog.cs(95,18): error CS0117: 'PlayerSettings' does not contain a definition for 'SetVirtualRealitySDKs' More details: I am still using Unity 2020.3.11f1. Just for reference (i dont know if this is relevant), I cannot find SetVirtualRealitySDKs in the Project Settings > Player menu. For the fresh project, I just created a new project in unity and tried adding the 1.0.1 wave xr library and that error popped up. Thanks in advance!
  2. Hi, I am attempting to run the samples provided in the 0.10.0 VIVE Hand Tracking SDK on my HTC Vive Focus Plus. Unfortunately, I get compilation errors saying that Assets\ViveHandTracking\Sample\Scripts\DisableController.cs(16,7): error CS0619: 'Interop.WVR_SetInteractionMode(WVR_InteractionMode)' is obsolete: 'This is an obsolete function.' I also tried the 0.9.4 SDK but I get errors saying that namespaces are missing. I have used: - Unity 2020.3.11f1 - Wave SDK 4.0.0 I looked at release notes and it said that WVR_SetInteractionMode was removed. If this is the case, how do I get the samples working? Thanks in advance!!
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