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blackant s

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  1. I have the same issue and would be interested in some guidance, an example or any other hint. I am using Unity 2020.3.5 with OpenXR Plugin and the new InputSystem. For the beginning i am trying to simply track a cube. I added a Tracked Pose Driver (New Input System) Component but don't know which Position Action or Rotation Action i should select or how to obtain the trackers position in general. SteamVR displays my HTC Vive Pro, both Controllers, both Lighthouses and the Vive Tracker. Input from the Vive and Controllers works fine. Just the marker input is missing.
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