Hedvik
-
Posts
3 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Blogs
Events
Store
Downloads
Posts posted by Hedvik
-
-
On 5/16/2022 at 9:33 PM, Alex_HTC said:
@Hedvik
However, technically we're focused initially on 2020 LTS but I have had success in builds and running with 2021 LTS
With 2021.2.12f1 it seems fine for me, we're building against multiple versions.
Last I checked, it was also building fine on ci on 2020,2021 and 2022. I'm re-running this (since I timed out storing the builds) on https://github.com/hardcoded2/HelloVR/actions/runs/2334246679 .I tried it out a bit more and it seems like the interaction profile is only available for the Android platform (which is why I didnt find it initially). Are there any plans for supporting the interaction profile of the Focus 3 with the Windows platform? That way, the Focus 3 would be useable for desktop OpenXR applications through VIVE Business Streaming and SteamVR's OpenXR runtime.
I've been able to get tracking and display to work with the Focus 3 in that context, but it is lacking input support since there is no interaction profile for that platform
-
[Tutorial] Focus3 OpenXR: Getting Started in Unity
in VIVE OpenXR
Posted
Updating to the latest version of the VIVE Wave OpenXR Plugin for Windows seems to have made input work for the Focus 3 when using the Cosmos profile :)