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camusic

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  1. Hi @Corvus I have been using this example to detect focused objects fine at 60 fps, however I run into issues when trying to use the same logic in your EyeCallback example at 120 fps. Is it possible to detect focused objects at 120 fps? When I put the focus detection code above into the EyeCallback, the callback fails to even execute and I am wondering what the best solution to this is.
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