Hello everyone,
I need to use the rotation information for each joint of the hand.
I see in the documentation that I can get the quaternion information for the joints, however, I did not find the information about which frame the rotation was applied.
Is it in the HMD frame? In each joints local frame?
I could genuinely benefit from this information.
If this can help, I am using the latest version of the SDK(1.0.0) and the C/C++ package.
Regards.