Hi,
I am trying to detect when a user clicks (& holds) two buttons at the same time on the phone (HTC Flow) in Unity, when I use Input.GetKey() for the right and left buttons separately it works, but when I combine them with an &&, it doesnt register. Is there any way to achieve this or is the double tap reserved for the system? What I want to do is an interaction similar to the reset view interaction. Thanks in advance.
Best Regards,
Ozan
@Corvus