Unity 2020.3.18
SteamVR 2.7.3 (sdk 1.14.15)
OpenVR 1.1.4
VIVE Hands Tracking SDK 1.0.0
The hands I'm getting back from using the GestureProvider (LeftHand/RightHand) appear smaller than my own hands - I've tested with two of my children as well and I'm getting almost the same hand size (ie. positions) I'm wondering if anyone encountered this and whether there's a hand scale field somewhere I'm missing?
Thanks!