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YangHOon

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  1. We are currently working on a project using 4 VIVE controllers in Unity. It has been confirmed that all 4 units are recognized in the SteamVR application. The project is using the STEAM VR PlugIn asset for input. In this asset, two controllers were recognized as LeftHand and RightHand. We encountered a problem here. The additional controller only replaces the existing controller and it is not recognized as a new additional controller. What should I do for the new controller?
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