Jump to content

Tausendberg

Verified Members
  • Posts

    142
  • Joined

  • Last visited

Everything posted by Tausendberg

  1. I ALWAYS turn off my XR Elite controllers when I'm shutting down except for when I forget and quite a bit of battery life gets pointlessly lost. Today I tried out a different VR headset for a different purpose and when I turned off the headset, I noticed that it apparently sent a turn off command to my controllers as well and now that I've seen it done, that seems like such an obvious solution. Please, could we get that for the XR Elite?
  2. My use case is that I have a Varjo Aero and one base station on the way, I don't currently plan to buy any base station controllers because I mainly intend to use the Aero for simming and keyboard and mouse. What I want to do is sometimes use 6dof controllers with the Aero and I would like to just turn on my XR Elite and put it off to somewhere with good visibility of the controllers and just use it for tracking that way and use them with the Aero, possibly using a playspace combiner, is this possible?
  3. "No more intrusive alerts for battery/volume warnings. having to press ok to those alerts always causes grief for me" Seconded I can live with a 5% warning, that's understandable cause at that point you only have a few minutes anyway so it's either a warning or the device just shots off, but the 15% warning, I don't need or want it, 5% gives you more than enough time to attach a usb-c battery.
  4. The relocation feature sounds great, will be using that when I want to move from my main room to my bedroom.
  5. I like the XR Elite but HTC needs to educate new users much better on how to optimally wear the headset cause it took me a couple weeks to consistently place it on my head comfortably. I really think that a bigscreen beyond style facial interface, printed from face scan data, would complete the headset.
  6. Virtual Desktop emulates the Quest 2 controllers, which is why it will work with certain things that other programs might not.
  7. Or at least make it so that we don't have to click ok, like it's just a warning that comes and goes without interfering with the controls. Yesterday during a multiplayer game I was running and then I ran off a cliff because the 15% warning popup made me run off the edge. Keep the 5% warning, that's understandable that people should have to be aware, but please give us an option to disable the 15% warning.
  8. Wasn't sure where to ask but I bought an XR Elite and am going to sell my Focus 3 to my business partner, is the warranty transferrable?
  9. I posted here I expect a future version of Vive Streaming will have pass through, I just wish I knew how long. I'm probably going to keep my xr elite though I do think HTC should communicate better
  10. I asked the same question a few days ago, so far I've gotten the silent treatment. 😕 One of the reasons I bought the XR Elite is because I might want to make XR content for Deo VR.
  11. Hello, I don't know if I'm doing something wrong but I attempted to use the passthrough feature with DEOVR inside of SteamVR, as detailed here "1) One time only: Please ensure that your camera is enabled: SteamVR-> settings-> camera = on and Room view Camera Mode is set to Translucent Passthrough" https://deovr.com/blog/54-passthrough-the-next-frontier-of-the-virtual-reality-experience But there is no camera tab in SteamVR settings so I couldn't get passthrough to work at all! One of the reasons I bought an XR Elite was because I want to explore making XR content for DeoVR for my business but I appear to have completely hit a wall. Is there any way to make the color passthrough work with SteamVR??
  12. I just tested it with a stopwatch app, just to be really certain, and from the moment I turned on the xr elite and saw the white light go on in the front til I ran it down to 3%, it took exactly 92 minutes and 30 seconds. Do I need to make a warranty claim or is this normal? If it's normal then, I'm fine with using one of my external batteries, I just need to know what to expect.
  13. How many hours do you get out of the Anker 737?
  14. https://www.vive.com/eu/accessory/xr-battery-cradle/ According to this, the battery lasts "up to 2 hours" but in my case, pcvr streaming 200 mbps Ultra graphics, I only get about 90 to 100 minutes. My Focus 3 will go over 120 minutes every time. Is this normal behavior or do I have a bad battery?
  15. A few more thoughts after a session last night where I played Pavlov and Risk of Rain 2 (+vr mod) on my xr elite until the battery died, but was playing with friends so I switched to my Focus 3 and played more Pavlov and Risk of Rain 2, thus getting as much of a back to back A:B comparison as I good. In a lot of ways the XR Elite can feel like a 'sidegrade' rather than an upgrade in terms of overall experience and visual quality. The XR Elite basically has a smaller FOV but a much better picture in that FOV while the Focus 3 feels more immersive in a different way for how much larger the FOV is and how well the device wraps around your head. So, it's a matter of priority but one of the things that really makes me prefer the XR Elite is just how, compared to the Focus 3 or HP Reverb G2, the XR Elite is the first headset I ever used where I feel like I aim a gun like I naturally would in real life, in the sense that my right eye is turned quite a bit left, and I aim the gun to the left relative to my torso's orientation. That's not something I can really do comfortably in a fresnel lens headset because the image just becomes too blurry at that point but with the XR Elite it comes very naturally. I really feel like I would miss that if I returned the XR Elite and went back to only using the Focus 3. Also, the XR Elite being smaller and lighter and having its center of mass closer to the face, if I turn my head quickly, and I've managed to wear the XR Elite correctly (still figuring this out), it stays with my face while the Focus 3 being a heavier and larger headset, it does want to get 'thrown' when I turn my head quickly. Tightening the headset more lessens but doesn't eliminate the problem, I can feel the headset wobbling around, very slightly, while the XR Elite, if I get oriented correctly and tightened enough, it goes nowhere. I imagine, after a while that I would get really used to that feeling of solidness. One thing I don't like about the XR Elite vs the Focus 3, the battery isn't replaceable in the XR Elite, you have to replace the entire battery cradle while on the Focus 3, battery swapping can be done relatively easily. So even though the XR Elite can do battery hot swapping, I would like to see how many people actually end up buying additional battery cradles other than the one included with the headset. An XR Elite battery cradle costs 200 dollars vs a Focus 3 battery costs half that at 100.
  16. "aftermarket top strap solution." The stock top strap seems fine, who knows maybe one of those gigantic top straps would be better, but it's the facial interface that could use some work, imo. " optics," It does have glare like what you see in that video but honestly I don't notice it that much after I've gotten used to it. What's important to realize though is that all pancake optic devices have imperfect transmission, don't buy something else just because you expect it to be perfect. I've read a lot about it and they're all imperfect in different ways. "and your experience between the Focus 3 and XR Elite is identical?" Far as I can tell, Vive Streaming Hub appears to be a copy/paste of VBS. The image quality subjectively, is a lot better in the xr elite I believe because it's the same algorithms with the same bitrate funneled into a much narrower fov and lower screen resolution, as well as clearer optics. Also, I think the colors are better in the XR Elite. The Focus 3 always looks a little washed out with grey but the colors in the xr elite seem a bit nicer, as well as better dynamic range. The blacks obviously aren't OLED or MicroLED but they do look a lot better, walking around at sunset or night in Into The Radius, the blacks are surpisingly nice. "Can you disable the controller prompt, for example?" Not to my knowledge, a lot of things about the inner workings of the xr elite are copy pasted from the focus 3 it appears. The AR is nice though.
  17. One more thing, I would say the sound quality is about even, though I suppose the XR Elite doesn't have that fancy sound canceling features, which was convenient when I was living with family but now I live on my own and so it's not as important a feature.
  18. The visual quality and lenses are a huge upgrade from the Focus 3, I'm shocked by how clear the image looks, it's almost like Displayport. Into the Radius looks way better than it ever did in the Focus 3. The FOV is quite a step down, the Focus 3 has really good horizontal FOV even if its edge to edge clarity is weak. But again I still feel like everything 'feels bigger' in the xr elite because the FOV you do have in the XR Elite is very clear (though not perfect, there is still a little bit of glare, apparently from lights bouncing around inside of the pancake lenses, I thought pancake lenses would be as clear as aspherical but they're not, it's a limit of the technology, still really good). Something I can do very easily in the XR Elite that I couldn't do with the Focus 3 is look down the sights of a gun regardless of where it was in the screens, so you can aim more naturally. With the Focus 3, you always needed to put the sights right in the middle of the screen to see them well. So, big improvement of the overall VR experience there. Another thing, if you move your head very quickly with the Focus 3 on, it's still big and heavy enough that it wants to sort of pull away from your face. The XR Elite, it's like it's one piece with your head, it's very light and the weight is very well balanced that it doesn't 'drift' when you make fast head movements. The one thing the Focus 3 is much better, so far, is comfort. I have spent hundreds of hours with the Focus 3 on, it's the most comfortable headset I ever put on, I still remember the first time I put it on it was like sitting down inside of a german sports car. The Focus 3 is really comfortable. The XR Elite, I'm still trying to figure it out, I'm still adjusting the optional top strap, trying to change the positions as best as I can but either the stock facial interface is just not a good fit for my head or I'm wearing it incorrectly cause the XR Elite gets really painful on my forehead after about a half hour of use. I basically never had problems like that with the Focus 3. Something like what Bigscreen does would be a perfect solution for the XR Elite, I think.
  19. From what I've seen in reviews, the Bigscreen Beyond is universally lauded as the most comfortable headset because of the custom printed interface from face scan data. I look at my XR Elite and have to figure there's no real reason that the same couldn't exist for the XR Elite, Bigscreen doesn't really own any patents or anything on the process, right? The facial interface for the XR Elite is the one thing I don't really like about it, if I could order a custom made interface that would fit my face like a glove, that would make the experience so much better. Would HTC consider doing something like this?
  20. Are there plans to make alternative facial interfaces? I have spent hundreds of hours inside of a Vive Focus 3 using the stock facial interface, which to me is an extremely comfortable headset and facial interface. Essentially if HTC would put out a facial interface that would be made for the proportions that the Focus 3 facial interface is made for, that would be perfect. Specifically if the bottom 'flaps' would be kind of bigger and squishier in order to prevent light leakage from the bottom, that would help a lot. So are there plans for an alternate?
  21. Seconded, I would also like patch notes for 760 before I install it.
  22. "Added support for pairing multiple controllers to allow fast swapping between different pairs of controllers. (Up to 4 pairs of controllers can be saved. Only a single pair of controllers can be used at a time.)" HEY! That sounds really handy because I use my controllers with Forcetube haptic devices but if I owned a second pair of controllers, I wouldn't need to go through the inconvenience of taking the controllers out of their mounting brackets. Will this multiple controller pairing feature also be implemented on the XR Elite?
×
×
  • Create New...