Hi everyone,
I tried two differents applications developed on Unity on a VIVE FOCUS 3 linked with official USB-C to USB-C (vive business streaming 1.07.6a).
1) A prototype, very basic, nothing heavy in the scene, just basic 3D models we manipulate.
BUG : But sometimes, when I launch the .EXE, I got an empty unity scene (horizon/blue sky and grey floor).
PC : brand new DELL RTX3060
2) An application, developed by a company, which stream ergonomics data from an another software.
BUG : Sometimes I can't even run the application after launching steam vr + vive business streaming, and I get my GPU at 100% !!!!!!!
And sometimes, the app works fine. The GPU at 100% happened after vive business streaming launch.
Laptop : brand new DELL I9 - RTX 3080
Did someone experienced this?
Is there conflicts between vive firmware, steam vr, VBS?? A particular version recommended?
Many thanks in advance