Jump to content

Medinags

Verified Members
  • Posts

    2
  • Joined

  • Last visited

Reputation

0 Neutral
  1. Hello @imverse I want to share my experience using Cosmos in Unity with OpenXR. How to set up 1. Create a new unity project. 2. In Package Manager Import XR Interactions Toolkit. 3. In Package Manager click on the gear icon to go to "Advanced Project Settings". more inofrmation Here (https://developer.vive.com/resources/openxr/openxr-pcvr/tutorials/unity/installing-vive-openxr-pc-vr-plugin/) 4. Add the Vive package from new Scoped Registries 5. Go to Project Settings and add XR Plug-in Management 6. Enable OpenXR 7. Select - HTC Vive Cosmos Controller Support 8. In one scene create all the classic setup for one XRRig using XR Hit play and It should work If it crashes or does not work 1. Run the Registry Editor (as Admin) 2. Visit: Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\OpenXR\1 3. Open ActiveRuntime 4. In data value set for: - Vive is "C:\Program Files (x86)\VIVE\UpdaterApp\ViveVRRuntime\ViveVR_openxr\ViveOpenXR.json" - Oculus is "C:\Program Files\Oculus\Support\oculus-runtime\oculus_openxr_64.json" I hope this is helpful.
  2. Hello, Any update on this issue. Even in Unity 2021 LTS and Open XR 1.3.1 there is no support for Vive Cosmos Controller. When will this problem be fixed, or how to fix it?
×
×
  • Create New...