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Adam _Edge

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  1. Yes, we have found the solution. There was software conflicting with OpenXR.
  2. We are unable to get any hand tracking data to show up in our Unity project. Unity project specs: Unity 2021.3.13, OpenXR Plugin, Vive OpenXR Plugin - Windows I attached the exact Unity project below if anyone would like to see its setup. We do have hand tracking enabled on in the headset and in Vive business streaming. Using the exact same project on another older PC, the hands do show up. We have double checked that all SteamVR and Vive business streaming match on the new PC and hands still does not show up on the new PC. Any reason why it works on the older PC but not on our newer one? Maybe this is a drivers issue or SteamVR settings issue? OpenXRViveHandTracking.zip
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