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Kaimen001

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  1. Hello, I have a project in unity 2019.4.37f1 with which I detect and visualize the position of 3 Vive trackers 2.0 and 2 Controller in a grid. My problem is with the third Vive Tracker. If I configure the room with two or three SteamVR Base Stations everything works perfectly but if I put four SteamVR Base Stations I can't capture the third tracker even though Steam says it's tracking. The hardware configuration is: 1 VIVE Pro Eye 1 Live Link Box 3 Live trackers 2.0 4 x BlueTooth USB Dongle 4 StemaVR Base station 2.0 2 controllers Any idea why I have this problem? Thank you very much for the help. Jaime
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