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ciejewson9

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  1. I'm seeing the SDK itself and the Unity plugin, but it's not like these are things you can just attach to your avatar; they're tools for developers to implement hand tracking into their software. You would need VRChat to support it natively, or a SteamVR driver that talks to the SDK. Googling around the only project I can find thepinterestvideodownloader , but it only supports emulating a normal controllers basic input, not skeletal tracking ( yet ). I can't find any examples of anyone having ever actually used vive pro's hand tracking inside vrchat, so I'm going to go out on a limb and say it's not a thing.
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