Hello, I tried to follow the instruction for "'HTC VIVE Pro Eye Development Guide'' (https://developer.tobii.com/xr/develop/unity/getting-started/vive-pro-eye/) to use the eye tracking features of the headset in Unity, but once I import the VIVE Sranipal SDK unity package in my project and I try to run the given sample scene to test it, my unity project crashes without giving me errors. It crashes no matter which unity version I use, no matter which HTC Vive pro eye headset I use (I tried with two different ones) and no matter which computer I use. It is weird because when I tried the first few times it was working, then after trying to extracting the eye data it started not working anymore. The eye tracking seems to work fine outside unity.
Did anyone else experienced the same problem and find a solution to it?
Thanks!