Hi,
I tried for my master thesis to use the ai scene human cut module with SRwork's passthrough to add occlusion.
The human cut module seems to works really well, sadly it seems that it only returns occlusion for the left camera, with create some offset between both eyes in VR.
Did anyone tried to use these and has a fix for this ? I can at least tell that on Unity 2019.4, there is a missing layer on the AISegmentPlane (left) gameObject of the rig, and no AiSegmentPlane (right), witch could explain the issue.
Thanks,
Aio.