Thanks @Tony PH Lin
I appreciate your quick response. I am a Ph.D. researcher at Indiana University studying Interactive and Intelligent Systems and Cognitive Science. As a part of my thesis, I intend to study AR and VR applications as a method of studying human visual learning. My specific use-case is actually to apply a Shader I have written to the camera; the purpose of which is to study visual processing performed by the retina.
I have several applications which use this shader in strictly VR environments using this headset, however it would be simpler and more realistic to use this headset to perform this Retinal Shader effect on real world images given its full color capability, rather than building multiple simulations of, for instance, a game of ping pong, or an object-recognition task. Additionally, participants of this study would undergo IRB approval before using an application in which the front-facing cameras are used, and would do so in a controlled experimental setup.
I would be very interested in following up with any members of your staff or development team who might be able to facilitate this research scenario.
Thank you for your time,
Joshua McGraw