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Greg_

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Everything posted by Greg_

  1. I need to detect when user unmount headset from head to make actions in my game. I've tried: XRDevice.isPresent - always true Wave.OpenXR.InputDeviceControl.IsTracked(Wave.OpenXR.InputDeviceControl.ControlDevice.Head) - always true Wave.OpenXR.InputDeviceControl.IsConnected(Wave.OpenXR.InputDeviceControl.ControlDevice.Head) - always true Thank you.
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