I need to detect when user unmount headset from head to make actions in my game.
I've tried:
XRDevice.isPresent - always true
Wave.OpenXR.InputDeviceControl.IsTracked(Wave.OpenXR.InputDeviceControl.ControlDevice.Head) - always true
Wave.OpenXR.InputDeviceControl.IsConnected(Wave.OpenXR.InputDeviceControl.ControlDevice.Head) - always true
Thank you.