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Posts posted by bebezzang
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I'm referencing the link above.
Is is possible to use the anchor and passthrough in direct preview mode?
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I'm searching for some mr devices available for the passthrough and anchor(scene perception) while streaming on vr preview in UE5.1 (If there is no choice, UE 5.0 is ok...)
Focus 3 is possible?
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1.[Vive xr elite / ue5.1] Can I use passthrough and scene perception while streaming vr preview in Unreal Engine 5.1?
1-1. If possible, How to streaming vr preview in Unreal Engine 5.1? let me how..
1-2 if impossible, Is this possible in Unreal Engine 5.0?
I figure out that the wave vr plugins(for passthrough, scene perception) is the plugin used only not with any other vr plugin like open xr, stream vr.but steam vr is need for streaming. So I don't think it's possible, but I want to check exactly!
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Did you figure out that you can't use the passthrough on streaming mode?You mean that unity?I'm looking for that in unreal engine 5.1
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playing in editor means playing vr preview mode !
Is that possible?
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How can i streaming unreal project on VIVE xr elite by vr preview?
I'm using Unreal Engine 5.1!
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I need passthrough and anchor on playing vr prew in UE5.1
Is that possible?
I'm asking because I've seen there is only wave xr for under UE5.0!
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the purpose is that i should play with vr preview on vive in ue..
Do i need streaming hub + Steam vr ?
but steam vr is deprecated in ue..
I'm confused...
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instead of steam vr, which one should i use for that?
Anchor not loaded once restarting project on direct preview mode
in VIVE Wave SDK
Posted
This is an urgent and important matter. Is it an exact fact formulated in VIVE?