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ESAU_BR

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  1. Hello guys, I will share with you my project configuration, thanks and I hope could be useful for you:
  2. HELLO EVERYONE, I COULD FIX IT, as soon as possible I will do a tutorial in Youtube to help everyone.
  3. for example: 1) I opened unity hub 3.8.0 2) I created a project 3D version (unity 2021.3.9f1) here waht appear in my screen: https://ibb.co/JHMNvDN
  4. @VIVE_chengnay, to make this easy way really could be helpfull if u tell me step by step how to try the eye tracking, pls help me I really desesperate to figure out how it work. could u pls tell me step by step when I open Unity Hub?
  5. Hi @VIVE_chengnay, really thanks for answer my doubts, now... let me tell u that "input system" isn´t isntalled, I have tried to find out if the problem is the "XR interaction Toolkit". I guess you mean "Vive input utility" right?, bcz isn´t installed
  6. I updated as u tell me, but appear this error: https://ibb.co/6NhDvSd
  7. According with the documentation to use eyetracking with the VIVE FOCUS 3, I need to use VIVE OPEN XR PLUGIN - ADNROID, right? https://ibb.co/f4d8kQb
  8. Pls, I need your help to get data of eyetracking. I was trying for 3 weeks to run the prefab (Assets/Wave/InputModule/5.0.3-r.5/Demo/Eyetracking), Right now I start to feel very desesperate to try to find a solution, let me tell u what I did: I Installed Unity 2021.3.9f1 I Installed VIVE OPEN XR PLUGIN - ADNROID 1.0.3 I Installed VIVE WAVE XR PLUGIN (5.0.3-r.5), ESSENCE & NATIVE Then I switch the plattform from PC to Android to build the program I move to XR plug-in Managment in Project Settings to select OPENXR and select VIVE FOCUS 3 SUPPORT FEATURE GROUP Finally I moved to (Assets/Wave/InputModule/5.0.3-r.5/Demo/Eyetracking) and activate in Event System (eye tracking) I built the program generating (.APK) and I used SIDE QUEST to pass the program by cable, I looked to my Apps in the VIVE FOCUS 3, i could open the scene but don´t detect the eyetracking. PLS I need help with this bcz really trying to fix it a lot of times.
  9. @AmirBarak_Eyeviation Pls, I need your help to get data of eyetracking. I was trying for 3 weeks to run the prefab (Assets/Wave/InputModule/5.0.3-r.5/Demo/Eyetracking), Right now I start to feel very desesperate to try to find a solution, let me tell u what I did: I Installed Unity 2021.3.9f1 I Installed VIVE OPEN XR PLUGIN - ADNROID 1.0.3 I Installed VIVE WAVE XR PLUGIN (5.0.3-r.5), ESSENCE & NATIVE Then I switch the plattform from PC to Android to build the program I move to XR plug-in Managment in Project Settings to select OPENXR and select VIVE FOCUS 3 SUPPORT FEATURE GROUP Finally I moved to (Assets/Wave/InputModule/5.0.3-r.5/Demo/Eyetracking) and activate in Event System (eye tracking) I built the program generating (.APK) and I used SIDE QUEST to pass the program by cable, I looked to my Apps in the VIVE FOCUS 3, i could open the scene but don´t detect the eyetracking. PLS I need help with this bcz really trying to fix it a lot of times.
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