Search the Community
Showing results for tags 'data'.
-
Application: Academic Research Goals: Install SDK ----------------------------- [ X ] Get Eye Gaze ------------------------- [ ] Get Fixation --------------------------- [ ] Get Pupil Dilation ------------------- [ ] Run Subjects & Get Tenure ----- [ ] Question: How do I reference the SDK's framework / API to extract close to real-time eye tracking data that prints either in a data.frame or CSV file. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hi there, I've been able to get the VR and eye tracking set up and working per a previous thread with UE 4.25.3 and have a demo with VR functional. The only thing is I'm not sure where to go from here to get the SDK to write/print data to a csv or similar file. Presently I don't need any eye tracking interactions within the VR environment so the dartboards and mannequin head are useful in that they show this data exists but I need to get that data out of whatever loop it is in and write it to a data file for processing in statistical programs and the like. @MariosBikos_HTC , you've been a great help so far. Let me know if you or another HTC fellow are the right ones to ask about this function. Once I get something functional I'll definitely be sharing it for future folks in my position.
-
Hello, I have some questions, I would be really glad if you could help me : 1. I'm doing an experiment using HTC PRO EYE and Unity and I am looking for a "glossary of term" that will help me understand the meaning of each variable, and the scale of possible values. Can you refer me to a relevant link? (For example for variables: Pupil Position, Pupil Diameter, validation) 2. I am looking for a variable that will return information about the confidence level of the pupil recognition. I thought that - .eye_data_validata_bit_mask Will help me, but it gives me a constant result of = 31. Can you help me understand this better - I have a problem identifying the variable or saving the data? 3. Is there a way to display in Unity real time information about eye movements (E.g. ray, Heatmaps) without it being displayed to the player? but only on the main computer? Thanks, Tchiya
-
Excitedly i got myself the HTC Vive Cosmos and tried to get it all connected to my pc yesterday. however i have discovered my tower does not have a dataport. I can easily change the monitors cables to free the hdmi port and of course there are multiple usb ports. Can anyone recommend anything?! please
-
With Steam you can save data bytes with SteamRemoteStorage.FileWrite(filename, data, size); Is there something similar in Viveport? Or am I forced to use the Stats API? Math
-
@Corvus Is it possible to GET calibration data as byte array OR json (or any other data set) and SET it for different users via Unity app?
- 1 reply
-
- eye
- calibration
- (and 4 more)