Search the Community
Showing results for tags 'package'.
Hi, it's been very nice to see the OpenXR support launch to beta. I applied and got the beta update on my Focus 3, and I've been trying to get my Unreal project run on the device. I've made a successful build in UE and transfered and installed it on the headset, but it launches as a 2D application and complains about OBB and Play Store things. What am I missing? I have disabled all other VR related plugins but the Vive OpenXR and the native OpenXR ones I have start in VR ticked JDK version is 1.8.0_242 Thanks, Aapo M.