Jump to content

Search the Community

Showing results for tags 'passthrough'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • VIVE
    • VIVE Community Forums
    • VIVE Technical Support
    • VIVE Developer Forums

Blogs

  • Viveport Blog
  • Viveport Reviews
  • Viveport SDKs and Downloads
  • Developer Blog
  • Vive Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 1 result

  1. There’re many inquires on how to use Passthrough image or access raw camera images to create a Mixed Reality experience or MR effects. Due to privacy policy, we do not offer ways to access the raw camera images, but here’re some examples on how to use our existing WAVE Passthrough Underlay/Overlay APIs. The following message will show you the difference between the Passthrough Underlay and Overlay, you may choose which one is best suited for your content design. Passthrough Underlay By calling "WVR _ ShowPassthroughUnderlay" API, you can show the Passthrough images underneath the original rendering content. Here are some examples that use Passthrough Underlay, such as VIVE Room Setup, VR boundaries, and 3D Objects. Passthrough Overlay By calling "WVR _ ShowPassthroughOverlay", the Passthrough image will be showing on top of everything in the scene. [UPDATE] From Wave 4.5.0, it's allowed to set passthrough overlay alpha value.
×
×
  • Create New...