tonkso Posted August 25, 2021 Share Posted August 25, 2021 I've got a project that I am deploying to Focus 3, but I cannot get the controllers to render in device (rendering occurs in editor). I've tried overriding the RenderModelHook but nothing seems to be working. Input works and both the reticule and guideline are rendering correctly. Using Unity 2020.3.11 Using VUI 1.13.2 'Empty' project with reproduced error available. Is Focus 3 just not supported yet for this feature? Link to comment Share on other sites More sharing options...
chengnay Posted August 25, 2021 Share Posted August 25, 2021 @tonkso Could you try using VIU's example scene? For example, UGUI scene. Which Wave XR Plugin version did you install? Link to comment Share on other sites More sharing options...
tonkso Posted August 25, 2021 Author Share Posted August 25, 2021 I can confirm that the controllers do not render in the 1.UGUI scene either when running on device. This is using the Wave XR Plugin 4.1.1 release 3.1. Link to comment Share on other sites More sharing options...
chengnay Posted August 25, 2021 Share Posted August 25, 2021 @tonkso You will need to install Native + Essence in order to load runtime controller model. 1 Link to comment Share on other sites More sharing options...
tonkso Posted August 25, 2021 Author Share Posted August 25, 2021 Brilliant, thanks. I shall do that and add that to my notes. https://hub.vive.com/storage/docs/en-us/UnityXR/UnityXRPackages.html Documentation here for anyone else who encounters the same roadblock, which outlays the features of each package. 2 Link to comment Share on other sites More sharing options...
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