jwatson Posted September 13, 2021 Posted September 13, 2021 I'd like to reorganize the structure of my wave project but these are generated and checked at run time and I haven't found the correct location to alter their spot. I'd take any guidance on this. Thanks!
VIVE_chengnay Posted September 14, 2021 Posted September 14, 2021 @jwatson Are you trying to move the Wave folder(Assets/Wave/Essence/) to other location?
jwatson Posted September 14, 2021 Author Posted September 14, 2021 Yep. Ideally we'd move them to 3rd_party folder to support us managing packages better. Same for the ViveHandTracking folder
VIVE_chengnay Posted September 14, 2021 Posted September 14, 2021 @jwatson I just move the Asset/Wave folder inside Asset/3rd_party/Wave folder, it seems ok. Don't move the folder in Unity Editor, use Windows file explorer. I am not sure will you get an unexpected error, let me know if you have issue.
jwatson Posted September 14, 2021 Author Posted September 14, 2021 So when you hit run - for me it puts up this error Failed to import package with error: Cannot import package in play mode. UnityEditor.AssetDatabase:ImportPackage (string,bool) And generates new copies of the Wave & Handtracking folder that include some of the Asset files (like VHTSettings & ControllerModel)
jwatson Posted September 15, 2021 Author Posted September 15, 2021 As a note- The above happens after starting fresh and copying the steps from your above message
VIVE_chengnay Posted September 15, 2021 Posted September 15, 2021 @jwatson This might need more time to check and I will also check with Wave XR Plugin team. Will reply you later. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now