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VIVE Hand Tracking SDK vs VIVE Wave XR Plugin - Native


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Good Afternoon,

I'm trying to identify the differences between the above two packages to see which fits our needs better for Unity Development. I've explored both a little but I'm hoping for there to be a document or reference highlighting the significant differences. 
We intend to use Focus 3's as our target headset, as well as the most recent support Unity LTS.


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