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Modifing Gaze Ray Sample

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I'm working with HTC Vive Pro Eye in Unity, with SRanipal and SRworks SDK. 

Starting from defaul scene Eye Sample stored in ViveSR, I need to replace the "ray" of combined gaze a UI Canvas made inside Unity. Which script a would add to my canvas in ordert that canvas move according to user gaze in the same way that Gaze Ray Sample" in Eye Sample scene?

Thank you kindly, 


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