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EGLSurface error on Wave XR Plugin 4.1.1-r.3.1


jctalespin

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Hello, 

I've been trying to integrate a plugin in our app and have been getting an error in log cat.  The following is the project/Unity settings and the reported error

Specs

- Unity Version : 2019.4.25f1

- Wave XR Plugin 4.1.1-r.3.1

[EGL] Unable to acquire context: EGL_BAD_SURFACE: An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.
09-28 00:53:57.298  9447  9474 E Unity   : (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line: 274)

[EGL] Unable to acquire context: EGL_BAD_SURFACE: An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.
09-28 00:54:05.741  9447  9474 E Unity   : Vuplex.WebView.AndroidWebView:_init(Texture2D, Single, Single, Texture2D, AndroidJavaObject)
09-28 00:54:05.741  9447  9474 E Unity   : Vuplex.WebView.BaseWebViewPrefab:_initWebViewIfReady(IWebView, Rect, Boolean)09-28 00:54:05.741  9447  9474 E Unity   : System.Action`1:Invoke(T)


I found a similar post in the past but didnt find a response for a solution.

 

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