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Does Vive Wave XR Plugin support Unity's new Input System


BathBall

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We were developing VR application with Unity's XR Plugin.

Recently, we are adding cross-platform support for Vive Focus.

I installed Wave XR Plugin and build and run on Vive Focus, then I noticed that the the app doesn't respond to HMD or controller input.

The input works fine with other devices.

Do I need to adjust something or currently Wave XR Plugin doesn't support Unity's new Input System that comes with Unity XR Plugin?

 

Versions:

Unity 2020.3.12f

XR Plugin Management 4.0.6

Input System 1.0.2

Vive Wave XR Plugin 4.1.1-r.3.2

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