MarkSchramm Posted April 3, 2017 Share Posted April 3, 2017 Wondering if anyone who has deployed on Viveport arcade knows if User.GetUserName() returns a valid username when launched on Viveport Arcade. For the online features of my game, a unique identifier is required. It wouldn't matter if all machines in a specific arcade had the same username, as long as it's unique to that arcade. Link to comment Share on other sites More sharing options...
Rockjaw Posted April 4, 2017 Share Posted April 4, 2017 Hey I can't answer this for you, but I'm chasing to try and find out. Link to comment Share on other sites More sharing options...
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