Jump to content

Loading the Wave device's controller models at runtime: Focus, Focus+, Focus3 and Flow


Dario
 Share

Recommended Posts

Make sure you include the right Wave script to pick up the actual models from the runtime.  Here's a prefab that should do the trick - take a look at the attached scripts in the inspector.

WaveModelRender.unitypackage

Here's an example scene from one of the Wave SDK Essence samples, ControllerInput (replacing existing controllers)

WaveModelRenderExample.thumb.png.d50001cf7291e887d800cbea1d4b8721.png

 

p.s.: if you use one of VIU (Vive Input Utility) toolkit's ViveRig prefabs this is taken care of for all platforms (not just Wave or Vive)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...