lily_iniad Posted December 7, 2021 Share Posted December 7, 2021 Hello. I'm a Japanese student researching whether VR sickness can be improved by adjusting the frame rate. I'm sorry for my poor English, I'm running it through a translator. Let's cut to the chase. Using unity, I was able to successfully change the FPS on my PC screen using the following method. void Start () { Application.targetFrameRate=30; //30fps QualitySettings.vSyncCount = 0; //This line works without it. } and the vSyncCount setting in unity has also been changed to "Don't Sync". However, when I connected it to the Vive pro, it automatically did this Application.targetFrameRate=-1 The value of -1 seems to be an automatic adjustment. As a result, FPS will be 90, which is Vive pro's refresh rate value. But, I want the FPS value to vary between 10~90. Is there any way to prevent Application.targetFrameRate = -1? I would appreciate your advice. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now