Meratreun Posted December 9, 2021 Share Posted December 9, 2021 Hello everybody. I am writing to ask for your assistance. I want to develop AR applications for Vive Pro in Unity. Although I read the documentations in HTC Vive website, I did not find any related docs for say superimposing a virtual object onto real world. I would be grateful If you could help me with that. Link to comment Share on other sites More sharing options...
HackPerception Posted December 10, 2021 Share Posted December 10, 2021 @Meratreun - The SDK is called SRWorks. You integrate that SDK into your Unity package to achieve mixed reality. https://hub.vive.com/storage/srworks/ https://developer-express.vive.com/resources/vive-sense/srworks-sdk/ Link to comment Share on other sites More sharing options...
Meratreun Posted December 12, 2021 Author Share Posted December 12, 2021 Thank you for your reply. I have seen this SDK but the documentation is too weak. Even some parts of the scripts are considered "obsolete" in Unity. I cannot figure out how I am supposed to augment a virtual object onto real world. Link to comment Share on other sites More sharing options...
SimoneSantillo Posted January 14, 2022 Share Posted January 14, 2022 Hi @Meratreun, have you find a way to superimposing objects onto real world? I am facing your same issues: the SRWorks SDK seems to be outdated and when I import it in a fresh Unity (2020.3.13f1) project it does not even compile. Link to comment Share on other sites More sharing options...
Yana_KLR Posted September 1, 2022 Share Posted September 1, 2022 Hello! If you are interested in augmented reality and its application and use, I think you will find this article a guide to developing location-based augmented reality programs https://www.cleveroad.com/blog/location-based-ar-apps-development/ Link to comment Share on other sites More sharing options...
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