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Issue to install Wave Unity SDK for Unity ?


DDFS

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Hi @chengnay

Please, could I ask you these these two following questions about unity ?

- is the installation of VIVE Plugins necessary either I use Windows plateform (to build .exe) or Android plateform (to build .apk) ?
- do I have to select the buidling plateform (windows or android) before beginning to create a scene, or it can be changed at any time during the creation ?

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@DDFS Are you referring to VIVE Plugins means Wave SDKs and Vive Input Utility? For Windows platform, you don't have to install Wave SDKs as it is for Android platform.

For Vive Input Utility, it can help you for cross-platform projects.

Selecting which building platform doesn't matter. Just change to correct platform when you want to build and run on your device.

NOTE: if your project wants to run on Oculus device, I suggest to remove Wave SDKs entirely

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  • 8 months later...

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