SimoneSantillo Posted December 20, 2021 Share Posted December 20, 2021 Hi everyone, I'm new to the forum and new to the development on HTC Vive Pro. I would like to replicate a project - that already works on another HMD - to run on the HTC Vive Pro. The project involves Mixed Reality and I need to grab the pass-through image from the cameras. I started by following the quick start guide, that actually consists of: i) installing VIVE Registry Tool, ii) installing VIVE Input Utility (VIU) and iii) importing a ViveCameraRig from Prefabs of VIU. After this step, I click on Play button and Unity Scene is correctly rendered to the HMD. Now, I found out that I should import SRWorks for mixed reality on HTC Vive Pro, but I encounter two problems: Following the getting started guide, there are some "camera setting requirements" that I'm not able to find anywhere. Can you give me some hint on this? When importing the package in my fresh unity project, I get some errors (see attached image) belonging to the package. These errors suggest that the package is a little bit outdated. Am I doing everything right? Is SRWorks the right way to achieve mixed reality on HTC Vive Pro? Thanks in advance for any support! @joshn_vive @Alex_HTC @Corvus Link to comment Share on other sites More sharing options...
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