Jump to content

Quarter Midget Racing Prototype


Recommended Posts

This is just a very rough little prototype I have put together, mainly focused on AI with no final assets or sounds. I don't have a VR headset, and really I'm just looking to pick the brain of other developers who have worked in VR and can kind of give me a little advice on what I might be overlooking or not anticipating in bring this project into VR. I've did a lot of under the hood work and have an idea what this project would take financially to finish, so I just really want a clear picture on what to expect before I throw money at a headset. I've read all the tech stuff possible for the two big headsets, but I know there are intangible things that only people with experience can shed a light on.



You'll have to excuse the protoype car, if I do decide to try integrating VR, I want my final assets to be designed with a headset on hand so they'll be optimal. Any advice or insights would be insanely helpful and appreciated.

Link to comment
Share on other sites


This topic is now archived and is closed to further replies.

  • Create New...